These are the my main personal projects I’ve worked on:
A roguelike game where you’re an addict. Written in Rust.
Roguelike Tutorial in Rust + tcod
A tutorial for writing roguelike games in Rust. Based on the popular Python tutorial.
Rust bindings to the libtcod library. A versatile toolkit for writing roguelike games. It handles rendering, field-of-view algorithms, random generation, key processing and more.
A short tutorial for writing a roguelike that runs on all the major desktop environments (Linux, Windows, macOS) as well as in the web browser (via WebAssembly).