Aimlessly Going Forward

blog by Tomas Sedovic

This Week in Dose Response 2

gamedev, project, update

Each week, the fine folks at the roguelikedev subreddit post what they’ve done. This is my update.

Download version 0.8 from 5th of May, 2018 for Windows, Linux, Mac or Play in the browser

(Dose Response is an open-world roguelike where you play an addict)

Mostly engine work this week. The previous SDL experiments uncovered deficiencies in the “engine architecture”. Mostly, the backends were doing way too much work and the game/engine boundary did not work that great. So I’ve tried to clean it up.

Because the backends are now much smaller and everything else (text layout, glyph positioning, screen fade, etc.) is done outside of them, the game finally looks and feels the same on all the backends (rust, sdl, web).


Screenshot and link to the website for the Dose Response game

Hi! I wrote a game! It's an open-world roguelike where you play an addict called Dose Response. You can get it on the game's website (pay what you want!), it's cross-platform, works in the browser and it's open source! If you give it a go, let me know how you liked it, please!