The Rust bindings for libtcod are now at version 0.6.0 \o/
tcod-rs is a library for writing roguelike (and other ASCII based) games. It provides a character-based drawing interface, bitmap fonts, path finding and field of view and a bunch of other features. It also works on Windows, Mac and Linux.
- compatibility with Rust beta (and therefore stable once it’s out)
- added new libtcod functions (mostly console stuff)
- builder-based initialisation of the root console
We’re following semantic versioning, so with 0.6.0 there can still be a significant breakage – theoretically. However, the main interface seems fairly robust and usable and we do not expect a lot of breaking changes.
To try it out, add
tcod = "0.6.0" to the
dependencies section of your
You can see the release notes here:
Look at the documentation:
And check out the examples: